![]() ![]() You can also take a look at the source code to learn how these examples were produced. You can see the native driver in action by running the RNTester app, then loading the Native Animated Example. You can add useNativeDriver: true to the animation config when starting it. Using the native driver for normal animations is straightforward. Once the animation has started, the JS thread can be blocked without affecting the animation. By using the native driver, we send everything about the animation to native before starting the animation, allowing native code to perform the animation on the UI thread without having to go through the bridge on every frame. The Animated API is designed to be serializable. Check out as a way to work around some of these limitations, but use it sparingly since it might have performance implications in the future. This does influence the API, so keep that in mind when it seems a little trickier to do something compared to a fully synchronous system. This is useful for triggering state changes, for example snapping a bobble to a new option as the user drags it closer, because these larger state changes are less sensitive to a few frames of lag compared to continuous gestures like panning which need to run at 60 fps.Īnimated is designed to be fully serializable so that animations can be run in a high performance way, independent of the normal JavaScript event loop.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |